|
4. Why is traffic zig-zagging on my TLAs and dual-tile One-Way Roads?
The TLA networks include a series of "crossover" paths that allow them to function just like roads with two-way center left turn lanes do in real-life. The game's automata engine likes to explore all available paths, and as such, it will generally route some vehicles onto the turn crossover paths. The wider One-Ways also have "crossover" paths that allows traffic to switch between the two tiles of the network, and this can occasionally cause automata to zigzag or do "donuts" in the middle of the road.
不翻译了... |
|