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[使用问题] 请问更换HSR/BTM是否要到NAM文件覆盖?GLR只能储存1款吗?

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发表于 2010-1-26 19:17 | 显示全部楼层 |阅读模式
大家好, 爬了一会文也没找到答案,特此请问一下有轨电车是否是能储存一款?

另外: 方面我还未开始爬文研究, 不过我先后这2个BTM/HSR
http://www.simtropolis.com/stex/details.cfm?id=21545  
http://www.simtropolis.com/stex/details.cfm?id=17724 放了在Plugin,可是建了BTM/HSR之后自驾时也只显示自带的高速列车,请问是否要放在NAM文件內覆盖掉呢?在此请问是否也只能储存一款?谢谢

[ 本帖最后由 designer411 于 2010-1-26 23:36 编辑 ]
发表于 2010-1-26 19:45 | 显示全部楼层
HSR放在NAM文件夹里

PS.你那个是BTM...
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 楼主| 发表于 2010-1-26 21:00 | 显示全部楼层
我不太清楚... 多試一款BTM/HSR 也不行... 已更新文章 謝謝
This one of two texture sets for the train of the Bullet Train Mod (BTM) / Shinkansen Mod created by APTX . It will reskin the default monorail into a bullet train (800în). It will work for BTM version 1 or 2. However, the BTM is not a core dependency as this texture will both work for the High Speed Rail (HSR) mod and the standard monorail network. This bullet train texture resembles some of the older, classic bullet train designs, and has the distinct “bullet” shaped nose. You can only have one bullet train texture installed at a time. Extract all the files included to your SC4 Plugins folder. For windows users that’s “my documents/Simcity 4/plugins”. This mod will also work for Mac and other operating systems. Dependencies: None, but highly recommended for use with BTM version 1 or 2.

[ 本帖最后由 designer411 于 2010-1-26 23:37 编辑 ]
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