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模拟城市4 第二次运行无法启动

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发表于 2009-4-18 13:37 | 显示全部楼层 |阅读模式
我下载的豪华版 一个2.4G的包 还有很多插件

我按照里面说的
首先安装英文版
安装了638和640补丁
然后安装了繁简的切换
并且用daemon虚拟用第二张盘的镜象进入游戏
安装以后第一次进入游戏就能马上玩了
插件我都没装


玩了大约1-2个小时我按退出 退出的时候计算机蓝屏 然后计算机黑屏无法启动,
我认为是超频的cpu过热造成的    就关闭了电源 等了1个小时以后开机

开机以后计算机bios中的超频被自动取消(e6300   400*7--->266*7) 我没有管它继续进入
结果到了windows里面发现进不去了

具体现象:点击执行程序以后
先在桌面中央有一个大概300*300的房子图片 持续0.5秒
然后黑屏(应该是试图进入loading)
黑屏2-3秒以后回到桌面


试了 关闭杀毒软件,加大虚拟内存,重启计算机 问题依旧


我的计算器配置
2007年4月买的
双核e6300 266*7
内存2G*2 (32位系统只认得2.5G)
显卡7900gs,驱动是2008年5月的版本

然后我试了一下其他的游戏 没问题(试的是wow)

[ 本帖最后由 2002th 于 2009-4-18 13:39 编辑 ]
 楼主| 发表于 2009-4-18 13:42 | 显示全部楼层
附一个在apps目录下发现的 config-log内容文件

Log generated on 4/18/2009, 13:41

Flags
-----
hardwareDriver = true
DXT = true
fullscreen = true
MMX = true
FPU = true
backingStore = true
forcedFSAA = false

Strings
-------
userName = YH
appName = SimCity 4
version = 1.1.640.0
osVersion = Windows NT 5.1
computerName = YH-A45A78CD02F2
CPU = GenuineIntel
sglDriverName = DirectX
sglDriverVersion = 2.0
driverName = nv4_disp.dll
driverVersion = 6.14.11.7519, GUID: D7B71E3E-41D2-11CF-B063-29240EC2CD35
cardName = NVIDIA GeForce 7900 GS
cardVersion = Vendor: 10de, Device: 0292, Board: 4290000, Chipset: 00a1
cardIdentity = NVIDIA GeForce 7900 GS
soundDriverName =
soundCardName = 主声音驱动程序
buildType = Release

Numbers
-------
cpuSpeed = 1866
memory = 2048
freeMemory = 1916
screenWidth = 1024
screenHeight = 768
screenBPP = 16
videoMemory = 248
textureMemory = 248
textureStages = 8
bogoFPS = 0
bogoMPPS = 0

Rules
-----
applying Sound
applying high sound detail
applying City Detail and Day/Night Settings
applying City Detail and Day/Night Settings>
applying medium computer power
  option 9 = 2
  option 13 = 0
  option 15 = 2
applying Texture Quality and Building Variety Settings
applying Texture Quality and Building Variety Settings>
applying high memory
  option 3 = 3
  option 14 = 3
applying Variable Speed Automata
applying default
  option 10 = 1
applying Standard hardware
  option 0 = 1
  option 1 = 1
  option 2 = 1
  option 4 = 0
  option 5 = 1
  option 8 = 1
  option 7 = 1
  option 6 = 1
  option 11 = 0
  option 12 = 0
applying Standard hardware>
  option 1 = 2
applying Standard hardware>>
  option 0 = 2
applying Standard hardware>>>
  option 2 = 2
applying Standard hardware>>>>
  option 4 = 1
applying Standard hardware>>>>>
  option 11 = 1
applying Two stages
applying Lotsa vidmem
applying Not Slow GeForce
applying Fast card
applying Fast card>
  option 12 = 1
applying Fast card>>
  option 1 = 3
applying Fast card>>>
  option 0 = 3
applying Fast card>>>>>
  option 4 = 1

Options
-------
Visual Effects       current:   3 recommended:   3
Cars/Sims            current:   3 recommended:   3
Shadows              current:   3 recommended:   2
Atmospheric effects  current:   1 recommended:   1
Water effects        current:   1 recommended:   1
Software/Hardware    current:   1 recommended:   1
Cursor               current:   1 recommended:   1
VariableSpeedAutomata current:   1 recommended:   1
Translucent UI       current:   1 recommended:   1
Graphic Detail       current:   3 recommended:   2
Building Load Speed  current:   3 recommended:   2
Texture Quality      current:   3 recommended:   3

Properties
-------
forcesoftwaredriver = false
renderdynamicview = true
renderstaticview = true
renderwatereffects = true
rendercloudsandfog = true
forcepointsampling = false
forcebilinear = false
forcenoalphablend = false
forcenoalphatest = false
rendershadows = true
renderdecals = true
usesecondstage = true
forcedebugtexture = false
renderparticleeffects = true
renderflorashadows = true
renderterrain = true
showupdateregions = false
usecursoreffects = true
drawlottextures = true
drawlotfoundations = true
drawlotwalls = true
forcetexturerepeat = false
usescreenshake = true
renderui = true
useupdaterectclipping = true
usevertexbuffers = true
showboundingboxes = false
useoverlayculling = true
rendersnapshot = false
noaddsigned = false
nopartialbackingstorecopies = false
usescreenflash = true
renderautomata = true
preferopaque = false
displayalertborders = true
drawlotopaquetextures = true
useviewcleanup = false
doautozoomandrotationchanges = true

viewoffsety = 0
viewoffsetx = 0
texturebits = 32
lodoffset = 0
shadowdebug = 0
maxparticlestarget = 10000
particlelodoffset = 0
effectprioritylevel = 5
backingstoremaxzoomall = 5
backingstoremaxzoombuildingsprops = 5
backingstoremaxzoomterrain = 5
backingstoremaxzoomflora = 5
shadowquality = 2
minvehiclezoom = 3
minpedzoom = 4
cursortype = 1
depthoffset = 2
debugtexture = 0
dirtyrectmergeframes = 2
sounddetail = 2
buildingvariety = 2
buildingloaderspeed = 1
modellodoffset = 0
stringtexturecachesize = 1024

particleeffectslod = 5
splattexturescale = 50
texbindmaxfree = 8
particledensity = 1
particledamping = 0
particlescale = 1
lightingupdatedelta = 0.0001
shadowmodelthreshold = 12
demolishmodelthreshold = 12
rendermodelthreshold = 6
rendermodelthresholdscroll = 40
particlesizethreshold = 300
maxvehiclepct = 1
maxpedpct = 1
opaqueuialphavalue = 0.55
 楼主| 发表于 2009-4-18 13:45 | 显示全部楼层
好像是这个错误 我先去试一下

2、第一次运行…
1、怎么到“EA”的动画的时候就自动弹出桌面…
请重新安装SC4(据说这是内存溢出...待验证。但是方法是有效的。)
 楼主| 发表于 2009-4-18 13:54 | 显示全部楼层
好像就是这个问题了 异常退出导致的游戏文件损坏
谢谢各位前辈的资料总结 问题已经解决了
发表于 2009-4-18 14:08 | 显示全部楼层
LZ重装一下声卡驱动吧
发表于 2009-4-18 14:20 | 显示全部楼层
实在不行重新安装一下游戏试试

[ 本帖最后由 茶茶 于 2009-4-21 20:26 编辑 ]
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