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官方更新公告...

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发表于 2009-8-18 02:01 | 显示全部楼层 |阅读模式
558.1MB...
只有一個星球 Atlas


PLANET
* City Slots:
- Planets now hold up to 10,000 cities
- Players can now use two city slots
* Maps:   
- 13 new maps were introduced to the game
- Agriculture and holidays are now presented as resources on maps
- The amount of resources on each map has been balanced to lower fuel value over other tokens

INTERFACE
* Trade Interface
- Player-to-player trade removed (for the time being only)
- New ingame Market Place interface
- New website Market Place interface
* Planet Interface
- New planet interface overall layout
- Filtering cities by landscapes, resources or tokens is now easier
- City creation window has been revamped to display map resources
* Ingame Interface
- New ingame interface layout (1st part implementation)
- New layers were added in the right side menu: population, ground relief, agriculture...
- A "+" symbol in the construction menu now indicates recently unlocked buildings
- Various fixes were made to information panels and menus
- Option to resize interface added to the main menu
- Windowed mode option has been added to the resolution menu
- It's now possible to save more than one screenshot. They are saved in the "My Pictures" folder
* Tools
- Decoration fillers now 'snap' more easily (less "no border found" messages)
- Empty lots, bankrupt buildings and decoration do not need to be bulldozed anymore before being replaced by a new building

SIMULATION
* Budget
- Starting budget is now 300,000
- Farms can now go bankrupt too
- Cost of utilities and decoration has been re-evaluated
* Satisfaction
- Citizens are now harder to please in bigger cities
- Services required by executives don't employ executives anymore
- Services required by elites don't employ elites anymore
- Wooded park areas now have a positive impact on quality of life
- Pollution now reaches further on the map
- Universities and laboratories now also provide education
* Dependencies
- Buildings have to be placed in a specific order at the start of the game (City Link > Town Hall > All-in-One)
- Buildings production and demands have been tweaked
- Farms now need to be placed on fertile zones
- Tourist hotels now need to be placed on holiday zones
- Production boosting buildings are unlocked as city specializes
- Heavily specialized cities can now obtain a new multinational company
* Transports
- Improved traffic algorithms and pathfinding are enhanced
- City links reach further on the map
- Harbours need to be placed on a sea intercity
- Small airports and harbour are not more efficient than bigger ones anymore

CONTENT
- New specialization and landmark buildings to discover!
- New vehicles driving down the streets
- Vehicles of the same model now have different random colours

TECHNICAL
- Performance should greatly improve
- Graphical optimisations


KNOWN ISSUES
* Planet
- While visiting a fellow city, it's impossible to exit back to planet view (need to close and restart client)
- It's not possible to build a city on an island map

* Avatar
- Avatar shows as default after upload

* Interface
- Budget arrow stays stuck in down position
- Impossible to assign tokens to a blueprint through ingame interface (works from web interface though)
- Tokens assigned to blueprints show in wrong column in token balance window
- "Price history" window in the Market Place doesn't show history properly
- Market Place displays incorrect amount of "available tokens"
- Special caracter in city name display incorrectly in the Market Place window


* Simulation
- It's possible to place 2 All-in-One utilities at the start of the game
- Medium electricity building doesn't unlock properly

[ 本帖最后由 蒙哥.馬利 于 2009-8-18 11:50 编辑 ]
发表于 2009-8-18 02:25 | 显示全部楼层
早类~     
不过你那里的带宽应该不错
 楼主| 发表于 2009-8-18 11:31 | 显示全部楼层
300KB/s...
太久昨晚沒更新...

現在更新中...
发表于 2009-8-18 12:30 | 显示全部楼层
竟然download failed
what the hell
发表于 2009-8-18 12:31 | 显示全部楼层
而且现在download速度越来越慢
发表于 2009-8-18 12:43 | 显示全部楼层
囧..
下一會就下完了

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发表于 2009-8-18 12:54 | 显示全部楼层
谁下完的弄个网盘上来吧感谢啊
下了2次都failed,吐血,又不能续传
 楼主| 发表于 2009-8-18 13:20 | 显示全部楼层
超多bug....

當了4次機
不玩了~
发表于 2009-8-18 13:50 | 显示全部楼层

回复 6# 的帖子

5MB。。。。。。。。
你网速够快的
发表于 2009-8-18 13:56 | 显示全部楼层

看不懂!!
发表于 2009-8-18 20:59 | 显示全部楼层
Patch 268 (Hotfix)

PLANET
[FIX] Your city cannot be overwritten anymore by the city of another player you have visited

INTERFACE
[FIX] Scaling of tooltips is now correct in 4/3 resolution

SIMULATION
[FIX] It is now possible to build on island maps (by building a port first)
[FIX] Unlock conditions on start now only apply to City Link > All-in-One > Residences
[FIX] Farms do not provide positive environment effect anymore
[FIX] Decoration fillers have much less prohibitive costs
[FIX] Expense category of "Losangus Courthouse" blueprint corrected


島嶼地圖可以用了,先建港口

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参与人数 1模拟币 +10 收起 理由
小さな狼 + 10 热心助人

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发表于 2009-8-20 11:06 | 显示全部楼层
Patch 270 available

Another patch comes to beta, as we are hammering down bugs to improve the gameplay experience. The good news is that we have found one of the probable causes for the lag issues. Internal tests have shown noticeable improvement in performance and we hope it will prove to be same for you. Let us know!

See below for a list of other changes this patch brings to the game.

INTERFACE
[FIX] Budget and population arrows should now point in the right direction
[FIX] Selected filter now displays on menu button
[FIX] Some texts displaying wrongly or being truncated have been corrected

PLANET
[FIX] Improved map placement: island maps no longer appear in the middle of a continent
[FIX] Warning message in city creation window displays only when required
[FIX] "Online" and "Friends" options in the Search Cities menu now work properly

TRADE
[FIX] Offers are now displayed in descending order
[FIX] Unit transport price now displayed correctly

SIMULATION
[FIX] Farms efficiency has been tuned up
[FIX] Road connexion of highways with third level buildings
[FIX] High specialization buildings can now be finished
[FIX] When placing a service or retail building, colour of reach now displays properly
[OPT] Traffic volume is now more properly represented when selecting the traffic layer

GRAPHICS
[FIX] Anti-aliasing option now works properly
[NEW] Better LoD (Level of Details optimisation) in LOW graphic settings
[FIX] Camera no longer goes underwater
[FIX] Cars no longer drive backwards on some roads

TECHNICAL
[FIX] One of the potential causes for lag has been removed


據說能解決卡的問題

评分

参与人数 1模拟币 +10 收起 理由
小さな狼 + 10 热心助人

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发表于 2009-8-20 13:07 | 显示全部楼层
據官網玩家回報,270補丁會把我的文件內citiesxl的文件全部刪除,請自行備份
发表于 2009-8-20 21:26 | 显示全部楼层
我来翻译一下:

行星
*城市插槽:
-行星现在容纳10,000城市
-玩家现在可以使用两个城市插槽
*地图:
- 13张新地图的介绍了游戏
-农业和假日现列为资源地图
-资源的数量在每个地图已平衡,以较低的燃料价值超过其他令牌

界面
*贸易接口
-播放器的播放器贸易删除(暂时只)
-新市场广场ingame接口
-新的网站界面市场广场
*星球接口
-新发现的行星的界面总体布局
-过滤城市的景观,资源或令牌,现在更容易
-城市设立窗口已经更新,显示地图资源
* Ingame接口
-新ingame界面布局(第一部分执行)
-增加了新层次的右侧菜单:人口,地面救援,农业...
-一个“ + ”符号在建筑菜单显示最近打开的建筑物
-修正了各种信息面板和菜单
-期权调整界面添加到主菜单
-窗口模式选项已添加到菜单的决议
-现在可能挽救一个以上的屏幕截图。它们保存在“ My Pictures ”文件夹
*工具
-装饰填料现在变成了'单元'更容易(较少“无边界发现”消息)
-空地,破产的建筑和装饰,无需用推土机推平了,然后代之以一个新的建设

模拟
*预算
-从预算现在是300,000
-农场现在可以倒闭太
-水电费和装饰已重新评估
*满意度
-公民现在已难以请在较大的城市
-所需的服务高层管理人员不雇用了
-所需的服务精英不精英不再聘用
-林木公园地区现在有一个积极的影响生活质量
-污染已达进一步地图
-大学和实验室现在也提供教育
*属地
-建筑物已被放置在一个特定的顺序,开始对游戏(连城“大会堂> ”所有中一)
-建筑物的生产和需求已调整
-农场现在需要放在肥沃区
-旅游饭店现在需要放在度假区
-生产提高建筑物的解锁城市专业
-重专门的城市现在可以获取一个新的多国公司
*交通
-改善交通算法和pathfinding增强
-城市联系达成进一步在地图上
-港口需要放在海际
-小型机场和海港是不超过更大更有效的了

内容
-新的专业化和标志性建筑,发现!
-新的车辆行驶在大街
-车辆的同一型号现在有不同的随机颜色

技术
-性能应大大改善
-图形优化


已知问题
*星球
-虽然访问研究员的城市,这是不可能退出回到地球查看(需要关闭并重新启动客户端)
-这是不可能建立一个城市,一个岛屿地图

*头像
-头像显示的默认后上传

*接口
-预算箭头停留停留在下跌的位置
-不可能的转让令牌一个蓝图通过ingame接口(工程从网络界面虽然)
-令牌分配给蓝图显示在错误的栏令牌平衡窗口
- “价格历史”窗口在市场上并没有显示正确的历史
-市场将显示不正确数额的“可令牌”
-特别caracter在城市名称显示不正确的市场窗口


*仿真
-有可能发生2所有功能于一身的公用事业开始游戏
-电力建设中不正确解锁

评分

参与人数 1模拟币 +10 收起 理由
小さな狼 + 10 重新評分

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发表于 2009-8-20 22:02 | 显示全部楼层
现在的版本不能建Blueprint了??
发表于 2009-8-20 22:55 | 显示全部楼层

回复 14# 的帖子

你這個是用工具翻譯的吧。。。汗
 楼主| 发表于 2009-8-21 11:13 | 显示全部楼层
所以重新評分了
发表于 2009-8-26 12:13 | 显示全部楼层
- Players can now use two city slots
回复 支持 反对

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